Unity Game Development

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Unity Game Development

Description

 The course dives into developing your first 2D and 3D games. You will discover how to set your games apart from the crowd by polishing them with Unity’s latest features, including post-processing effects and the animation system.

In this Unity course, you will:

  • Master C# concepts such as variables and if statements
  • Detect collisions, receive user input, and create player movements
  • Create power ups including triple shots, laser beams, speed boosts, and shields
  • Apply shaders that transform your game backgrounds
  • Create enemies with basic AI behavior
  • Collect and destroy game objects
  • Implement sound effects, background music, and particle effects
  • Activate and use Unity’s Team Collaboration service
  • Navigate the Unity Engine and discover unique features such as the Asset Store
  • Deploy your game to over 20 web or mobile platforms using Unity

 

What Will I Learn?

  • Master beginner C# concepts, like variables, “if” statements, and arrays
  • Detect collisions, receive user input, and create player movements
  • Create power-ups including triple shots, laser beams, speed boosts, and shields
  • Apply shaders that transform your game backgrounds
  • Create enemies with basic AI behavior
  • Collect and destroy game objects
  • Implement sound effects, background music, and particle effects
  • Activate and use Unity’s Team Collaboration service
  • Navigate the Unity Engine and discover unique features like the Asset Store
  • Deploy your game to over 20 web or mobile platforms

Topics for this course

3 Lessons

Introduction

Top Games with Unity00:00:00
What to expect00:00:00
Development Environment Setup00:00:00

Galaxy Shooter

Project Setup

Create the Player

Shooting

Enemies

Spawn Manager

Prototype to Production

Power Up – Triple Shot

Power Up – Speed Boost

Power Up – Shields

User Interface (UI)

12 lectures • 48min

Effects (FX)

Post Processing

Game Audio

Deployment (Build your Game)

Galaxy Shooter – Recap & Review

Galaxy Shooter Extras

2.5D Platform Prototype

Setup

Physics Based Character Controller

Collectible

Moving Platforms

Lives

Sci-Fi Tech Demo

Project Setup

Player Setup

Navigation Mesh

Weapon Setup

Coin Pick Up

Weapon Sale

Destructibles

Post-Processing

Sci-Fi Tech Demo – Recap & Review

Conclusion

Bonus Project

1,000.00 700.00

Requirements

  • No prior programming or Unity experience is required. If you have worked in C# or Unity before, this course can help you fine-tune your game development skills.
  • In this course, I will walk you through installing Unity on your computer. It will be helpful if you are comfortable with installing your own software.
  • A basic understanding of mathematics (order of operations, addition, subtraction, multiplication) will facilitate comprehension of certain coding logic.
  • Before beginning this course, you should be comfortable browsing the Web.

Target Audience

  • The ideal student for this course is someone who is interested in game development with Unity and C# and is looking for an interactive, project-based course.
  • People interested in developing commercial quality 2D and 3D games either professionally or as a hobby.
  • Anyone seeking an understanding of best coding practices such as organization with your project and optimal development workflow that are essential to game development.
  • This course is not for someone who is an advanced game developer. This course is also not for students who are not interested in learning to code as you will get an introduction to the fundamentals of C# programming.